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Books
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Computer Graphics
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Publications (Books-Magazines-Papers)
:
Books
How To Succeed In Animation by Gene Deitch
Computer Animation: Algorithms and Techniques - Title Page and Preface
Graphics Programming Black Book
Graphics Programming Black Book
Game Programming Gems Home
Real-Time Rendering Resources
Cloth Modeling and Animation
The NURBS Book
3D Graphics Booklist
journal of graphics tools (jgt)
Texturing and Modeling - A New Book
Game Programming Gems3: News
Programming Linux Games source
Computer Animation Algorithms and Techniques
Simulating Humans -- The Book
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